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0
votes
Fixed

[UIToolkit] Math assignment operators done in a numeric field don't retu...

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Jun 03, 2022

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Version/s: 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.1.0a20

How to reproduce: 1. Open the user's attached "repro UIToolkit" project 2. Open the "SampleScene" Scene 3. Select the "Test" Game... Read more

0
votes
Fixed

Inconsistent styling of Treeview Items between IMGUI and UI Toolkit

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Jun 03, 2022

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Version/s: 2022.1.0b13, 2022.2.0a8, 2023.1.0a1

How to reproduce: 1. Open the attached "2022.1" project (UI Toolkit) 2. Open the Sequence Assets window (Window -> Sequencing -> Seq... Read more

0
votes
Fixed

[UIToolkit] MultiColumnTreeView API columns data doesn't get restored wh...

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Jun 03, 2022

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Version/s: 2022.1.0b13, 2022.2.0a8, 2023.1.0a1

How to reproduce: 1. Open the user's attached "UIMultiTreeView" project 2. Select the "test 1" Texture 2D asset in the Project Brows... Read more

1
votes
Fixed

Touch not registered if New Input System Pointer Behavior is "Single Uni...

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Jun 04, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a4, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open project "Bug Report.zip" 2. Build the project for iOS/Android and deploy it to a device 3. In the app p... Read more

0
votes
Won't Fix

[Oculus] Application crashes with signal 11 (SIGSEGV), code 1 (SEGV_MAPE...

Package: XR - Oculus XR Plugin Bugs

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Jun 05, 2022

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Version/s: 3.0.1

Reproduction steps: 1. Open the attached user's project "MyRCTTestProject.zip" 2. Switch to Android 3. Build for Quest 2 Expected r... Read more

0
votes
Fixed

Shadow casters can't be SRP-batched when they have different UnityPerMat...

Package: Scriptable Render Pipeline HD

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Apr 21, 2022

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Version/s: 14.0.3

Reproduction steps: 1. Open the attached project "ShaderGraphSRPBatcher.zip" 2. Enter Play mode 3. Open the Frame Debugger window an... Read more

0
votes
Active

[Scene Templates] Script gizmos are added as dependencies and are cloned...

Scene Template

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May 17, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1

Reproduction steps: 1. Open the user's attached project 2. Open File > New Scene 3. Select "SampleScene" and press Create Expected ... Read more

7
votes
Fixed

Cinemachine Confine Screen Edges not fully restricted by colliders when ...

Package: Cinemachine Classic

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Jun 06, 2022

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Version/s: 2.9.0-pre.6

How to reproduce: 1. Open the attached project "Cinemachine Collider Issue.zip" 2. Open the "SampleScene" scene 3. Select the "CM vc... Read more

0
votes
By Design

[M1 Max] Player ignores Application.targetFrameRate

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Jun 04, 2022

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Version/s: 2021.2.13f1, 2022.2.0a5

Reproduction steps: 1. Open the user's attached project 2. Build the project 3. Open the player and observe the on-screen FPS counte... Read more

6
votes
Fixed

Header files are not included in exported projects when using IL2CPP Scr...

IL2CPP

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Jun 06, 2022

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Version/s: 2021.3.6f1

How to reproduce: 1. Open the attached project "Test.zip" 2. Export the project for Android platform 3. Go to "BUILD PATH/unityLi... Read more

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