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Votes

0

Found in

2021.3.30f1

2022.3.10f1

2023.1.14f1

2023.2.0b10

2023.3.0a6

Issue ID

UUM-49597

Regression

No

Color becomes brighter when lerping two identical local and global colors

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How to reproduce:
1. Open the attached “TrueColorationBug.zip“ project
2. Open the “SampleScene“ Scene
3. Enter Play Mode

Expected result: The “Cube” GameObject is the same color as the “Debug Color“ color in the “Debug Test“ Script Component
Actual result: The color of the “Cube” GameObject is brighter than the “Debug Color“ color in the “Debug Test“ Script Component

Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

Reproducible on: macOS 13.4.1 Ventura (Intel)
Not reproducible on: No other environment tested

Note: Also reproducible in Player

  1. Resolution Note:

    https://docs.unity3d.com/ScriptReference/Shader.SetGlobalColor.html
    says that it doesn't do color space conversions.

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