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By Design
By Design in 2023.3.X
Votes
0
Found in
2021.3.30f1
2022.3.10f1
2023.1.14f1
2023.2.0b10
2023.3.0a6
Issue ID
UUM-49597
Regression
No
Color becomes brighter when lerping two identical local and global colors
How to reproduce:
1. Open the attached “TrueColorationBug.zip“ project
2. Open the “SampleScene“ Scene
3. Enter Play Mode
Expected result: The “Cube” GameObject is the same color as the “Debug Color“ color in the “Debug Test“ Script Component
Actual result: The color of the “Cube” GameObject is brighter than the “Debug Color“ color in the “Debug Test“ Script Component
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6
Reproducible on: macOS 13.4.1 Ventura (Intel)
Not reproducible on: No other environment tested
Note: Also reproducible in Player
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Resolution Note:
https://docs.unity3d.com/ScriptReference/Shader.SetGlobalColor.html
says that it doesn't do color space conversions.
Resolution Note (2023.3.X):
https://docs.unity3d.com/ScriptReference/Shader.SetGlobalColor.html
says that it doesn't do color space conversions.