Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
863479
Regression
Yes
Editor crashes when loading more than one asset from assetbundle(already in memory) between one frame
How to reproduce:
1. Download the attached project and unzip it using provided password
2. Open test scene
3. Make sure that Assets/Assetsbundle everything is disabled
4. Play the scene
5. Click on the button
6. It will try loading the same asset bundle twice
Result: Unity hangs
Reproducible: 5.5.0f3, 5.5.0p3, 5.6.0b2
Not reproducible: 5.5.0b11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
This is a duplicate of issue #862004