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Terrain Opacity as Density not working
Steps to reproduce: Create a new scene Create a terrain by right clicking in the hierarchy, 3D objects, Terrain Select the new terra... Read more
[Video] Buffer overflow warning when we change playback speed of video p...
To reproduce:1. Open the QA's attached project2. Load the WebM file in the Video Player3. Go to Playmode4. Increase the Playback Spe... Read more
All of the Spline points are placed in the prefab position, and an “Inde...
How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more
[Android] App is not installed to device when using Build&Run and "Scrip...
1. Open attached "ScriptsOnly" project2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - ... Read more
"'UIE_NOINTERPOLATION': macro redefinition" warnings are thrown on VFX G...
How to reproduce:1. Open the attached project "WebVFXGraph"2. In the "Build Profiles", switch the Platform to "Web"3. Go to Edit -&g... Read more
[Color Checker] “is Metallic” text overlaps Color Field when Inspector w...
Steps to reproduce:1. Create new Unity project using HDRP Template2. Add Color Checker in Hierarchy window (GameObject > Renderin... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
Crash on InputExtraction::ExtractOOTSSnapshot when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Open the "Assets/Crypt Dungeon Environment/Rooms/Crypt/Scenes/crypt.unity... Read more
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
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- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server