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0
votes
Won't Fix

Terrain Opacity as Density not working

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Aug 13, 2025

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Version/s: 6000.3.0a5

Steps to reproduce: Create a new scene Create a terrain by right clicking in the hierarchy, 3D objects, Terrain Select the new terra... Read more

0
votes
Fixed

[Video] Buffer overflow warning when we change playback speed of video p...

Video

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Apr 12, 2018

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Version/s: 2018.2.0a7, 2018.2.0a8

To reproduce:1. Open the QA's attached project2. Load the WebM file in the Video Player3. Go to Playmode4. Increase the Playback Spe... Read more

0
votes
Fixed

All of the Spline points are placed in the prefab position, and an “Inde...

Package: Splines

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Apr 03, 2023

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Version/s: 2.1.0

How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more

0
votes
By Design

error CS0103: The name 'AnimationUtility' does not exist in the current ...

Animation

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Feb 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more

0
votes
Fixed

[Android] App is not installed to device when using Build&Run and "Scrip...

Mobile

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Nov 26, 2018

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Version/s: 2019.1.0a8, 2019.1.0a10

1. Open attached "ScriptsOnly" project2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - ... Read more

0
votes
Active

"'UIE_NOINTERPOLATION': macro redefinition" warnings are thrown on VFX G...

UI Toolkit Graphics

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Feb 19, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached project "WebVFXGraph"2. In the "Build Profiles", switch the Platform to "Web"3. Go to Edit -&g... Read more

0
votes
Fixed

[Color Checker] “is Metallic” text overlaps Color Field when Inspector w...

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Aug 07, 2025

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Version/s: 6000.0.54f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Create new Unity project using HDRP Template2. Add Color Checker in Hierarchy window (GameObject > Renderin... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

Crash on InputExtraction::ExtractOOTSSnapshot when opening a specific Scene

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Jul 08, 2025

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Version/s: 6000.2.0b8

Steps to reproduce:1. Open the “user’s attached project”2. Open the "Assets/Crypt Dungeon Environment/Rooms/Crypt/Scenes/crypt.unity... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

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