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Fixed

Fixed in 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1

Votes

0

Found in

6000.3.10f1

6000.4.0b10

6000.5.0a7

6000.6.0a1

Issue ID

UUM-134991

Regression

Yes

"'UIE_NOINTERPOLATION': macro redefinition" warnings are thrown on VFX Graph when changing the "Shader Precision model" on Web Platform

UI Toolkit Graphics

-

How to reproduce:
1. Open the attached project "WebVFXGraph"
2. In the "Build Profiles", switch the Platform to "Web"
3. Go to Edit -> Project Settings -> Player -> Web settings -> Other Settings -> Shader Settings
4. Change the "Shader Precision Model" to Unified
5. Observe the Console

Expected results: No warnings are thrown
Actual results: Two ''UIE_NOINTERPOLATION': macro redefinition" warnings are thrown

Reproducible with: 6000.3.0b2, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible with: 6000.0.68f1, 6000.2.15f1, 6000.3.0b1

Note: Warnings are thrown each time the setting is changed

Full warning:
Warning in Graph at Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/UITKFullTemplate.shadergraph on line 5: 'UIE_NOINTERPOLATION': macro redefinition. Previous definition found at /Applications/Unity/Hub/Editor/6000.4.0b10/Unity.app/Contents/Resources/CGIncludes/Internal/UnityUIE.cginc:88.
UnityEditor.EditorApplication:Internal_CallDelayFunctions ()

  1. Resolution Note:

    Fixed in 6000.6.0a1

  2. Resolution Note (fix version 6000.6.0a1):

    Fixed in 6000.6.0a1

  3. Resolution Note (fix version 6000.5.0a9):

    Fixed in 6000.5.0a9

  4. Resolution Note (fix version 6000.4.0b12):

    Fixed in 6000.4.0b12

  5. Resolution Note (fix version 6000.3.11f1):

    Fixed in 6000.3.11f1

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