Search Issue Tracker
ForwardLit passes are stripped when loading via the Addressable Asset Sy...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/MainScene.unity” Scene3. Build and Run4. Obse... Read more
[ShaderGraph] Sticky Notes title and body have no character limit valida...
Steps to reproduce: Open a URP Unity Project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
Frame Debugger missing "MotionVectors" pass when Temporal Anti-Aliasing ...
How to reproduce:1. Open the attached “IN-80298“ project2. Open “SampleScene”3. Enter Play Mode4. Open and enable the Frame Debugger... Read more
Can not Allocate buffers from graphics jobs.
How to reproduce:1. Open the attached project "TestTAA2Pole.zip"2. Select the Game view window to make it visible3. Right-click on t... Read more
Node names lack space in the "Create Node" menu when searching the node ...
How to reproduce:1. Create a URP project2. Create any Shader Graph and open it3. Press the "Space" key to call the "Create Node" men... Read more
Blackboard has a vertical scrollbar active when no Properties or Keyword...
Steps to reproduce: Create or open a Project with the Shader Graph installed Create and open a Shadergraph without any Properties or... Read more
DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to BugRepo > Test3. From the Project window d... Read more
[ShaderGraph] Collapsing and Expanding All Previews shortcut (Ctrl + T) ...
Steps to reproduce: Open a Unity URP project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
Immortal particles disappear when editing in graph values and instancing...
Steps to reproduce: Import the attached package Open Repro Scene and VFXG_Sytip_Bug_AttributesReturnZero Change value of set alpha v... Read more
[VFX Graph] Overcapacity strip system and Quad outputs create unwanted q...
Steps to reproduce: 1. Import the provided unity package 2. drag and drop the _VFXG_VectorField_Visualizer_ VFX in a scene. 3. The p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12