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0
votes
Fixed

[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...

Video

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Jul 01, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "mp4Crash.zip"2. Double click any of the .mp4 files in the ../Assets/Videos folder E... Read more

0
votes
By Design

FBX model's GameObjects are not aligned along coordinate axes when model...

Asset - Importers

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

Reproduction steps:1. Open the attached "case_1336122.zip" project2. Load the "SampleScene"3. In the Hierarchy find and select the "... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
By Design

[NetworkWriter] NetworkWriter.Write always takes values from the start o...

Networking

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Jun 23, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project "808515.zip"2. Open scene "repro"3. Run it4. In console notice comparison of NetworkWri... Read more

4
votes
Active

RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in...

Graphics Device Features

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a2, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-121120“ project2. Make sure the “Development Build” option is disabled3. Build and Run t... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

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Oct 14, 2019

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Version/s: 4.10

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more

1
votes
Fixed

360 View renders produced by GenericFrameRecorder are way too dark in Li...

Package: Recorder

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Mar 12, 2018

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Version/s:

To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Open the Demo scene in Assets/PolygonWestern/Demo3. O... Read more

0
votes
Won't Fix

MacOS sleep functionally auto-recovers but provides "An error occurred" ...

Themes

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Jul 12, 2017

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Version/s: 2017.1.0b3

When the user has an active editor window and his computer goes to sleep on a MacOS platform, there is a possibility that at wake-up... Read more

1
votes
Fixed

[BiRP SG] “Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDefe...

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Sep 13, 2024

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Version/s: 2022.3.56f1, 6000.0.21f1, 6000.1.0b2, 6000.2.0a2

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more

0
votes
Fixed

[Android]Very long build times in Android due to assets in 'Resources' f...

Android

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Jun 24, 2016

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Version/s: 5.3.4p4

To reproduce:1) Create new project2) In Resources folder, fill it with a lot of Assets2) Build it for Android on 5.2 and 5.3 - notic... Read more

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