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1
votes
Won't Fix

‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...

Universal RP

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Jun 29, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more

0
votes
Fixed

[Android] Folders under StreamingAssets that start with the underscore c...

Android

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Aug 02, 2016

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Version/s: 5.3.5p8

A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more

1
votes
Fixed

[UWP] Project fails to build when Development Build and Script Debugging...

IL2CPP

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Nov 10, 2021

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Version/s: 2022.1, 2022.1.0a12

Reproduction steps:1. Open the attached project ("1379777R.zip")2. Open Build Settings and tick "Development Build", "Script Debuggi... Read more

2
votes
Active

A memory leak occurs with massive terrain when camera position changes o...

Optimization

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Oct 23, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Reproduction:1. Open the “BugReport_memoryleak.zip” project2. Open the “SampleScene” scene (Project window → Assets → Scenes)3. Open... Read more

0
votes
Fixed

“ArgumentNullException: Value cannot be null.” error is thrown when “Add...

App UI

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Dec 18, 2025

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Version/s: 2.2.0-pre.4, 2.0.3

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more

0
votes
Fixed

Bug reporter crashes on Mac when machine is connected to the internet

MacOS

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Sep 04, 2019

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Version/s: 2019.3.0a8

Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more

0
votes
Duplicate

[iOS] VideoPlayer drops frames when playing on iOS

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Dec 21, 2023

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Version/s: 2023.2.4f1

How to reproduce:1. Open the attached project "Splash Screen Test 2021"2. Build and Run the Scene "SampleScene" on iOS3. In the Play... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

0
votes
Fixed

Name of a GameObject can be set to an empty string when changed in the I...

IMGUI

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more

2
votes
Fixed

Time.deltaTime is locked to the display's refresh rate when the built Pl...

DirectX12

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Jun 23, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-105806.zip” project2. Make sure a Secondary Display is connected to the PC3. Build and R... Read more

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