Search Issue Tracker
Clicking on the assigned by default "Lightmap Parameters" pings "Assets"...
How to reproduce:1. Create a new HDRP Project2. In the Project window, right-click -> Create -> Rendering -> Lighting Setti... Read more
Low performance using memory allocated by UnsafeUtility.Malloc when usin...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Window > General > Test Runner3. Run all “Hitting_The_Wall“... Read more
TextMeshPro text elements are blurry when using SDF Material Shaders and...
How to reproduce:1. Open the attached "IN-84765" Project2. Enter "SampleScene"3. Resize the Game window until it's relatively small4... Read more
Spot/Point Lights do not affect VFX Graph Output when "Compatibility Mod...
Reproduction steps: 1. Open the attached project “DefferedVFX.zip“2. Open the “SampleScene“3. Open the Game View4. Observe the resul... Read more
Lighting Settings Advanced Filtering sets "Direct Denoiser" to "Optix" a...
How to reproduce:1. Create a new HDRP Project2. In the Project window, right-click -> Create -> Rendering -> Lighting Setti... Read more
[iOS][Silicon] ColorMask render target 3 and above does not work correct...
Steps to reproduce:1. Open the attached “ColorMaskBug2” project2. Open the Assets/Scenes/SampleScene3. Observe the Game View Expecte... Read more
Event functions used for activating/deactivating GameObjects are called ...
How to reproduce:1. Open the “IN-85566_repro“ project2. Open the “SampleScene“3. Drag the “Cube“ prefab over the Scene view4. While ... Read more
Overlay Menu has "Edit Light Probes" overlay with missing icon and no ef...
How to reproduce:1. Create a new HDRP Unity project2. Create an Empty GameObject and add a "Light Probe Group" Component in the Insp... Read more
[Doc] Opening reference for probe volume components links to missing page
Steps to reproduce: Open a URP Unity Project Add a new Empty GameObject to the scene via GameObject > Create Empty In the Inspect... Read more
Changes made to Static Emissives in Light Explorer do not add to Undo Hi...
Steps to reproduce: Open a Unity Project In the Scene, create a new Cube via GameObject > 3D Object > Cube Select the cube and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal