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Version List Items overflow over other Elements after Updating Multiple ...
Steps to reproduce: Open any Project Install AI Package Pack via the top Toolbar Open Package Manager and downgrade the Assistant an... Read more
Longer material name is cut off in Render Pipeline Converter window
Steps to reproduce:1. Create new Unity project using Built-in 3D Template2. In Project window create a Material and name it “NewMate... Read more
“Scan” and “Convert Assets” buttons to shrink instead of retaining their...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Render Pipeline Converter window3. Dock it next to... Read more
"WebGL Template" icons disappear when building the project with the Proj...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
Editor still closes when Input System 'Input Action Asset has been modif...
How to reproduce:1. Create and open a new UPR project2. Open the "InputSystem_Actions" asset in the Input Actions Editor window3. Ma... Read more
Variant Family window UI issues when Prefab title is long
Reproduction steps:1. Create a new project2. Create a Prefab by dragging a GameObject to Project window3. Drag the same GameObject t... Read more
Player crash when switching focus in Exclusive Fullscreen mode with Dire...
How to reproduce:1. Open the attached “IN-133418.zip” project2. Ensure Fullscreen mode is set as “Exclusive Fullscreen” in Player se... Read more
[macOS] Keyboard input gets cached when application resumes active
Steps to reproduce: Move application to background; Press a key and hold; Move application to foreground, get focus; Release the key... Read more
"Custorm" typo is written in Asepct Ratio Dropdown when a custom value i...
How to reproduce: Create and open a new project Create and open a new UI Document in the Project tab Drag a Visual Element into the ... Read more
Crash on GetGeometryHolderFromCollider when trying to inspect the "targe...
How to reproduce:1. Extract and open the attached “IN-132815.zip“ project2. Open the Assets/Scene/SampleScene.unity scene3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS