Search Issue Tracker
Active
Votes
0
Found in
6000.3.1f1
6000.4.0b1
6000.5.0a3
Issue ID
UUM-129735
Regression
No
Deleted GameObject’s red name text is hard to read on blue highlight in Hierarchy window
Steps to reproduce:
1. Create new Unity project
2. Create Cube GO in Hierarchy window
3. Drag Cube GO to Project window to create a Prefab
4. Delete Cube GO Prefab from Project window
5. Select selected Cube GO in Hierarchy window
6. Observe the colors of the deleted Cube red text and blue highlight
Actual results: selected deleted Cube text is hard to read, contrast ratio fails
Expected results: selected deleted Cube text is simple to read, contrast ratio doesn’t fail
Reproducible with versions: 6000.3.0a2 (d454866889d5), 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Not reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.0a1 (4592b02ab560)
Tested on (OS): macOS Tahoe 26.1 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Add comment