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By Design
By Design in 6000.5.X
Votes
0
Found in
6000.0.64f1
6000.2.15f1
6000.3.1f1
6000.4.0b1
6000.5.0a3
Issue ID
UUM-129756
Regression
No
Ping/Highlight animation pauses playing when a GameObject was selected in the Search window and the Actions context menu is opened
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Search window from the Hierarchy menu ("Open query in Search window" button)
- Type "Directional" to see the "Directional Light" GameObject in the Search results
- Click on the "Directional Light" GameObject in the Search results and right-click it while the Ping/Highlight animation is playing in the Hierarchy window
- Observe the Hierarchy window
Actual results: The Ping/Highlight animation is paused/stuck and does not continue playing, after waiting a while if the context menu is closed, the ping/highlight animation disappears without the exit animation
Expected results: The Ping/Highlight animation is not paused
Reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Tested on (OS): MacOS M1 Silicon Tahoe 26.0.1
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Resolution Note:
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Resolution Note (6000.5.X):
Unity loses focus when OS menus are being displayed, which is the case of context menus as shown in this bug.