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"OnApplicationQuit()" is not called and logger debug lines are missing i...
Reproduction steps: 1. Open the attached project “Repro.zip“2. Open the scene “SampleScene“3. Build the Mac Dedicated Server4. Open ... Read more
Game view fails to render when Cameras are stacked and STP is enabled
How to reproduce:1. Open the “CameraStackSTP.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected results: The Gam... Read more
ScriptableObject in EditorWindow becomes Null when switching Scene
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Test > SO Test3. Notice the "My SO" proper... Read more
SubScene baking breaks with the "SelectManagedFn failed to cast Unity.Bu...
Reproduction steps:1. Open the attached “repro_IN-88591“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Editor ... Read more
IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...
How to reproduce:1. Open the attached “IN-87971” project2. Open the “SampleScene” Scene3. Create an empty GameObject in the Scene4. ... Read more
[Linux] Crash on glXCreateGLXPixmap when hovering over labels in the Ins...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Main Camera” GameObje... Read more
"Assertion failed on expression: 'prefabInstance.GetPrefabModification()...
How to reproduce:1. Open the attached project "AudioReadTest.zip"2. Right mouse click on Assets/Prefabs/Prefab1.prefab3. Click "Reim... Read more
Rigidbody2D.Cast does not detect collisions when 'Is Trigger' property i...
Reproduction steps:1. Open the attached “Physics2DBug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Select the “Bull... Read more
GameObjects with "hideFlags.DontSaveInEditor" paired with the "DontDestr...
How to reproduce:1. Open the “HideFlagsBug.zip“ project2. Open the “New Scene“3. Enter Play Mode4. Observe the Console5. Exit Play M... Read more
[Linux] Editor language is not changed when selecting a different language
Reproduction steps:1. Create a new project2. Click Edit > Preferences3. In the Preferences window, go to Languages4. Select the E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor