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1
votes
Won't Fix

Errors are not thrown when user declines to run API Updater for imported...

Scripting

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create Unity 2019.4.x project2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage")3. Click "I... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

0
votes
By Design

[Usability] Session and Log timestamps do not take into account User pre...

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Jun 23, 2025

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Version/s: 6000.2.0b7

Steps to reproduce:1. * In Unity Cloud go to Account Settings and observe the Time Zone set2. Observe your local time and trigger an... Read more

1
votes
By Design

[iOS] Texture on device takes more memory than it should

iOS

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Mar 10, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open the attached project2. Build for iOS with Profiler attached3. Build with Xcode to iOS device4. Open Profiler wi... Read more

0
votes
Postponed

EditorGUI.PropertyField type dropdowns stay in place when scrolling the ...

IMGUI

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May 24, 2021

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Version/s: 2021.1.0a2, 2021.2, 2021.2.0a18

How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy window3. Make sure the Inspector... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

0
votes
Fixed

AssetPostprocessors loads all Assets of the same type into Memory at once

Asset - Importers

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Jun 24, 2021

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Version/s: 2020.3, 2020.3.1f1

Reproduction steps:1. Open user attached Project2. Check Allocated memory Before and After Asset Import in the Console Expected resu... Read more

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