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0
votes
Fixed

Low-Resolution Icons in Search Window (Labels, Options, Tags, and Inspec...

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Apr 17, 2025

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Version/s: 6000.1.0f1, 6000.2.0a9

Steps to reproduce: Create a new Unity project In the Editor toolbar, click the Search button (located next to the Layers dropdown) ... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Fixed

Parts of the Material Thumbnail's background change color when material'...

Shader System

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Jul 21, 2021

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Version/s: 2022.1.0a3

How to reproduce:1. Create a new project2. Create a new Material3. Observe the Material's Thumbnail4. Make any changes to the Materi... Read more

0
votes
Fixed

[macOS]Selecting a GameObject that uses a Standard shader produces a Met...

Metal

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Sep 21, 2018

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Version/s: 2018.3.0b4, 2019.1.0a2

How to reproduce:1. Create a new Unity project2. Create any GameObject that uses a Standard Shader (a Cube, for example)3. Check the... Read more

2
votes
Won't Fix

Animator with "AnimatePhysics" mode has delay or advance time after some...

Mecanim Animation

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May 31, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

How to reproduce:1. Open project "FixedDeltaTimeIssue.zip"2. Open "SampleScene" Scene and enter Play Mode3. Press the "Start test" b... Read more

0
votes
Fixed

WindowsOS - Package Manager breaks when installing and then removing Inc...

Packman

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Sep 16, 2018

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Version/s: 2018.3.0a7, 2018.3.0b1

How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more

0
votes
Postponed

[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...

Package: Shader Graph

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Mar 23, 2020

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Version/s: 4.10.0-preview

Reproduction steps:1. Create a new project2. Create any Shader Graph3. Create a Remap Node and set the Min/Max value to 1 Expected r... Read more

0
votes
Duplicate

UI components reference isn't restored after Redo

Editor - Other

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Jul 09, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more

2
votes
Not Reproducible

[Undo] Unity crashes when performing large amount of redos that manipula...

Scene Management

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Jul 20, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open new Unity project2. In Hierarchy window, create multiple different prefabs, duplicate until you have around... Read more

0
votes
Duplicate

Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...

Mono

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Sep 20, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more

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