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Last digit of a value does not get inputted when changing the value of a...
Reproduction steps: 1. Open the attached “IN-86404.zip” project 2. Open the “Sample Scene” 3. Make sure Active Locale is selected... Read more
[IMGUI] Background tasks become not responding after importing/exporting...
How to reproduce: 1. Open the attached project "Test Loc.zip" 2. At the menu bar click Window > Asset Management > Localization Tabl... Read more
WebGL build freezes loading Localization Sprite Data
1) Open attached project 2) Create a WebGL player build and run 3) Player freezes at 90% - no errors in console. Read more
NullReferenceException in LocalizationSettings editor when assembly relo...
Found in 2020.3.12f1 1) Open LocalizationSettings under Edit/ProjectSettings 2) Reimport a script asset so that an assembly reload ... Read more
NullReferenceException is thrown when exiting Player and the "Send Profi...
Reproduction steps: 1. Open the "IN-45044.zip" project 2. Open “Assets/Scenes/SampleScene” 3. Open the Addressables Settings wind... Read more
Exported content and columns are mismatched in csv
Reproduce steps: # Open the attached project # Go to My String Table try either export csv or csv with comment Actual result: co... Read more
Comment box overlaps Metadata label when editing Localization Tables Met...
How to reproduce: 1. Open the attached “LocMonoImage.zip” project 2. Window > Asset Management > Localization Tables 3. Click “Edit ... Read more
New localization assets created automatically and/or old assets are modi...
How to reproduce: 1. Download the attached project "1358410.zip" 2. Download and install Version Control software "SmartGit": https:... Read more
GetLocalizedString does not return fallback locale string when key value...
Reproduction steps: 1. Open the user's attached project 2. Open the 'Scenes/Sample Scene' Scene 3. Enter Play mode 4. Select 'Englis... Read more
Project settings Localization window breaks when fields are expanded.
Link to Fogbugz case: https://fogbugz.unity3d.com/f/cases/1254070/ How to reproduce: 1. Open the attached project 2. Open the Loca... Read more
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