Search Issue Tracker
Active
Under Consideration for 1.5.X
Votes
0
Found in [Package]
1.5.3
Issue ID
LOC-1169
Regression
No
Last digit of a value does not get inputted when changing the value of a Tracked Property in the 'Game Object Localizer' Component
Reproduction steps:
1. Open the attached “IN-86404.zip” project
2. Open the “Sample Scene”
3. Make sure Active Locale is selected as ‘Chinese’
4. In the Hierarchy, select “Canvas > Button” GameObject
5. In the Inspector, find the “Game Object Localizer” Component
6. Expand the “Size Delta.x” property under “Rect Transform”
7. In the ‘Chinese’ property enter any value with at least 2 digits
8. Observe the Width value in the “Rect Transform” Component of the Button
Expected result: The value matches the entered value
Actual result: Last digit of the value gets cut off
Reproducible with: 1.4.2 (2021.3.44f1), 1.5.2 (2021.3.44f1, 2022.3.50f1, 6000.0.23f1), 1.5.3 (2021.3.44f1, 2022.3.50f1, 6000.0.23f1)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Note:
- The value is applied correctly after the Play mode is entered
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Add comment