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Visual Script Graph with non-embed subgraph gets corrupted node links wh...
How to reproduce: 1. Open the attached project "UVSLoadBug.zip" 2. Open the "BigGraph" asset and note the node links 3. Close the pr... Read more
Bolt documentation - Purchase it on the Unity Asset Store needs to be re...
Bolt is now free but the [docs|https://docs.unity3d.com/bolt/1.4/manual/index.html] still reference buying it on the asset store. {... Read more
Could not load connection between 'value' warnings appear after updating...
Steps to reproduce * Open this [project|https://drive.google.com/file/d/1lAryBBbmttiIvUNaKzqSWZBjzlzNZZLe/view?usp=sharing] with Un... Read more
Deserialization error when upgrading to 1.8.0
Bug introduced in UVSB-1885. * Create a new Unity project with VS 1.7.9 or older. * Put the following file `Test.cs` in the... Read more
Input Action is not recognized when manipulating Canvas Text using Visua...
How to reproduce: 1. Open the attached "1385308.zip" project 2. Open the "SampleScene" Scene found in the Assets folder 3. Press Pla... Read more
[Bolt][Android] Multiple connection warnings appear relating to Graphs w...
Reproduction steps: 1. Open the project located on https://drive.google.com/drive/folders/1yC77Yv3knd6SwQ_a4tiB7KxVYwKb1IdL?usp=shar... Read more
Manual doesn't have the correct version number
*Reproducible on:* * Unity version: 2019.4.9f1 * Bolt version: 1.4.13 RC4 * Platform: Windows 10 *Steps to Reproduce:* # Go to Tool... Read more
[Visual Scripting] Input field highlighter is overlapping with Input fie...
The properties which have input fields and placed one below the other are so close that the highlighter is overlapping with the inpu... Read more
Visual Scripting OnDestroy Event is not being called when entering PlayMode
How to reproduce: 1. Open the user-attached “LifeCycleEventsInScriptGraph.zip” project 2. Open the “SampleScene” Scene 3. Enter P... Read more
Periodic hiccups
*Reproducible on:* * Windows 10 * Unity version: 2019.4.4f1 * Bolt Version: 1.4.12 *Background:* * Have a Scene created and a flow ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list