Search Issue Tracker
Particle Trails 'Color over Lifetime/Trail' use a single colour by default
How to reproduce: 1. Open any (new) project2. Create a Particle System3. Enable the 'Trails' option4. Try to set the Color over Life... Read more
Commandline receives different commands when passing through System.Envi...
How to reproduce:1. Open the attached “repro-project.zip”2. Click “Tools → Automated Command Line Tests”3. Wait for the process to f... Read more
[Webplayer] badly named editor option
-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more
[URP] UI is not rendered in the Scene view when it is disabled in Render...
How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more
[LWRP] [Android] Lighweight scene is noticeably darker when building app...
To reproduce:1. Open attached project "test2.zip" (or any project with LWRP set up)2. Make sure GLES3 is selected as main graphics A... Read more
Removing methods from a Delegate made of Singleton in OnDisable() causes...
Steps to reproduce:1. Open the user's attached project "Dual Ballz.zip"2. Enter Play mode3. Exit Play mode Expected results: No erro... Read more
[Curves] PingPong mode not working on the "from Curve" blocks
Repro steps:1. Create an animation curve2. Select its last key and set it to ping pong mode3. Plug the key into a "from Curve" block... Read more
[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...
Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed