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2
votes
Duplicate

[Animator] Switching between AnimatorOverrideControllers freezes animation

Animation

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May 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' scene3) Click on 'Ethan' gameObject in Hierarchy wi... Read more

0
votes
By Design

[iOS] OnApplicationPause is called multiple times when closing an iPad S...

iOS

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Feb 20, 2019

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Version/s: 2018.2.19f1

Steps to reproduce: 1. Open attached project (New Unity Project.zip)2. Switch to iOS and make a build3. Deploy the build to an iPad ... Read more

0
votes
Not Reproducible

Unable to enter Play Mode and Console is constantly throwing NullReferen...

Themes

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Sep 10, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Download and open attached "NavMesh_Bug2" project2. Change Layout of Editor3. Observe Console and enter Play Mod... Read more

0
votes
Won't Fix

[Visual Effect Graph] NullReferenceException errors are thrown continuou...

Package: Visual Effect Graph

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Feb 13, 2020

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Version/s: 7.2.0, 7.1.8, 7.1.7

NullReferenceException errors are thrown continuously on resetting node preset asset. Steps to repro:1. Open the attached project &g... Read more

1
votes
Fixed

Inspector window doesn't show currently selected GameObject in the Scene...

Inspector Framework

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.32f1

How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more

0
votes
Not Reproducible
0
votes
Won't Fix

Volume Gizmo is shaking in Game view

Package: SRP HD Template

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Feb 14, 2022

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Version/s: 14.0.0

1. Create a new HDRP template Scene project2. Open Game Window3. Enable Gizmos4. Inspect the Green volume in front of the Camera Rep... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Fixed

[Shaders] frac() on a constant in shader returns incorrect result

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more

7
votes
Fixed

Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...

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Mar 10, 2016

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Version/s: 5.3.3p2

To reproduce1. Open attached project2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console:"FileN... Read more

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