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[Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapText...
How to reproduce:1. Open the “ShadowMapFallback“ project2. Open the “SampleScene“ scene3. Build and run for Android Expected result:... Read more
Constant console errors when using Min/Max Slider in PlayMode
Steps to reproduce: Open a Unity Project Create a UI Document Asset via Assets > Create > UI Toolkit > UI Document Create a... Read more
"NotImplementedException" occurs when combining ParametrizedIgnoreAttrib...
How to reproduce:1. Open the attached project "UnityBugReports.zip"2. Open Window>General>Test Runner3. Select the "PlayMode" ... Read more
The global scene list is overridden in a project built with command line...
How to reproduce:1. Open the attached “IN-88802” project2. Build and run the project using the “TestProfile” profile3. Observe the S... Read more
Setting enum values in blackboard not respecting assigned values.
Steps to reproduce: 1. In a behavior graph create a new enum via the blackboard menu. Create a few fields but assign bitflag values ... Read more
[Linux] AutoLocale log is logged when opening a project
Reproduction steps:1. Create a new 3D URP project2. Open the Console Window Actual results: “AutoLocale: current locale expects 'C' ... Read more
Global Scenes are not included in the Build when building multiple Build...
How to reproduce:1. Open the attached project "Build Profiles Scenes.zip"2. Open File>Build Profiles Builder3. Click "Build All (... Read more
"ArgumentNullException: Value cannot be null." error is thrown after pre...
Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more
[iOS] WebCamDevice.availableResolutions returns a single resolution with...
Steps to reproduce: Open attached project (camera-test.zip) Switch to iOS and make a build Open generated Xcode project and deploy t... Read more
Editor freezes when selecting a GameObject in Play Mode with a script co...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS