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Long Property names are not truncated in the Add Property dropdown in th...
Steps to reproduce: Create a new project using the Universal 3D template Import the provided script "RandomScript.cs" Create a new C... Read more
[iOS] High CPU load when device keyboard is open
How to reproduce:1. Open the attached "IN-134035" project2. Build for iOS3. Open the "Unity-iPhone.xcodeproj" in Xcode4. Build to a ... Read more
Selected Animation clip in the Animation window changes when the Domain ...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
Slider/separator in the Animation window is not Light theme friendly whe...
Steps to reproduce: Create a new project using the Universal 3D template Make sure the Editor theme is set to Light Open the Animati... Read more
Animation window icon does not properly change when the Editor theme is ...
Steps to reproduce: Create a new project using the Universal 3D template Make sure the Editor theme is set to Light Open the Animati... Read more
The cogwheel icon in the Animation window is different size on the Light...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
[Windows] Search window Saved Searches Panel divider disappears when win...
Reproduction steps:1. Create a new project2. Window > Search > Find Files3. Click “Toggle Saved Searches Panel” button in Sear... Read more
Animation window Play button is cut off or off-centered when the Animati...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
"NullReferenceException" error is thrown when clicking to Preview the Sp...
Steps to reproduce:1. Open the provided Unity project "ErrorPressingPreview.zip"2. Make sure Build Profiles window is opened3. In We... Read more
Animation window scrollbar keeps resetting when the scrollbar width is c...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS