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Improve webplayer fullscreen - default resolution
"Default Screen Width and Default Screen Height are used by the Web Player when entering fullscreen mode through the context menu in... Read more
Search results should keep their indentation to ease locating the file.
Search results should keep their indentation to ease locating the file. Repro:1. Open the boot camp demo project.2. In the project p... Read more
SoftOcclusion trees are not affected by Terrain Wind since 3.0
The terrain tress are not being affected by wind. Repro Steps: 1) Launch unity 3.2.0f3_606202) Create new terrain: 50x50 res and pai... Read more
Unity reverts ImportSettings when pressing Play
When pressing Play Unity reverts any unapplied changes you have on ImportSettings. Steps to reproduce: Find some imported asset Chan... Read more
Project Wizard dialog doesn't get focus (it stays behind other windows)
Project Wizard dialog doesn't get focus (it stays behind other windows) when Unity is launched with Alt button. Read more
iOS mode editor handles textfield input inconsistently
The editor uses TTF text rendering in all modes, but the iOS runtime uses bitmap text rendering. This means that you can input non-a... Read more
GUI controls don't loose focus when Web Player looses focus.
Two cursors appear on the screen (i.e. one in the browser text field and one in Unity text field). Read more
Editor script menu entries only visible on click
Main menu is not immediately updated when a new editor script is added. Read more
SceneView search filtering fails with no hierarchy view
Scene view search seems to not work properly. Repro:1) Non maximized scene view- In a new scene, put in a cube and a sphere- In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window