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[Android] [ARFoundation] Exception "InvalidOperationException: Removal o...
How to reproduce:1. Open the “ARProbes.zip”2. Open the “Scene“3. Build for Android4. Start a Logcat and install the APK on the devic... Read more
Crash in mono_metadata_decode_row_col_raw after switching to Android pla...
Steps to reproduce: install the latest Unity 6000.1.0b2 with the Android module- I installed it from the HUB: [unityhub://6000.1.0b2... Read more
TilemapRenderer color will display significantly darker when switching a...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more
Error "Invalid editor window of type" is logged in the Console when doub...
Steps to reproduce: Work with the Editor for a long time Double click an Editor Window to fullscreen it Observe the Console Actual r... Read more
Assertion errors are thrown when using AssetDatabase.StartAssetEditing()
Reproduction steps:1. Open the attached “AssetDatabaseTest.zip” project2. Navigate to H4K > AssetDatabaseTest3. Observe the Conso... Read more
After deleting all Control Schemes in Input Actions Editor, dropdown tit...
Steps to reproduce: Open a Unity Project Create a new Input Action Asset via Assets > Create > Input Actions Open the new Inpu... Read more
Prefab Variant tab flickers when expanding and collapsing the "Children"...
How to reproduce:1. Open the attached project "ReproductionProject"2. In the Project window, go to Assets -> Prefabs3. Select the... Read more
"background-repeat" breaks when using Sprite slicing in UITK
Reproduction steps:1. Open the attached “SlicingBreaksRepeating.zip” project2. Open the “SampleScene” Scene3. Open the Game view4. O... Read more
Scripts are only loaded a second time on import after renaming all the a...
Steps to reproduce:1. Create a new project2. Create a MonoBehaviour "Test" script and a Prefab "TestPrefab", attach the script to th... Read more
Closing the Prefab Variant Menu results in NullReferenceException
How to reproduce:1. Open the attached project "ReproductionProject"2. In the Project window, go to Assets -> Prefabs3. Select the... Read more
All about bugs
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Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS