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Crash on mono_class_fill_runtime_generic_context when entering Play Mode...
Reproduction steps:1. Open user's attached project2. Open scene "Main"3. Enter Play Mode4. In the Game, press "Button", then "Run"5.... Read more
Failed bake related to GICache when doing concurrent bakes + docs issue
A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more
[UI Toolkit] UXML Inlined Styles aren't applied in a build when UXML fil...
How to reproduce:1. Open the attached project (case-1263454.zip)2. Open the UI Builder window (Window -> UI Toolkit -> UI Buil... Read more
[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...
Reproduction steps:1. Open the attached "1263916 repro" project2. Open Build Settings from File > Build Settings3. Make sure that... Read more
[Android] Tilemap flickers when moving with an Orthographic camera on Ad...
Repro steps:1. Open attached project2. Build and Run on Android Actual: The tilemap flickers as it's moving Reproducible with: 2019.... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce:1. Open the attached project2. In the Project Window select the "Test" SVG asset3. Rename it4. Observe the console ... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Inspector, Select "Particle System"-- observe... Read more
Cannot install modules via "Install via Unity HUB" button in Build Settings
How to reproduce:1. Install Unity with the Hub but don't install Android support2. Create a new Project on the newly installed versi... Read more
[XR SDK] E02 cell of the projection matrix shows same values in both eyes
Reproduction steps:1. Open attached project ("EO2Repro.zip")2. Enter "SampleScene" scene3. Enter Play mode4. Open Inspector window5.... Read more
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server