Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a12
2020.2.0a18
Issue ID
1263389
Regression
Yes
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce:
1. Open the attached project
2. In the Project Window select the "Test" SVG asset
3. Rename it
4. Observe the console
Expected result: Asset is renamed without issues
Actual result: Asset is renamed and an "ArgumentNullException: Value cannot be null." error is thrown
Reproduced in: 2020.2.0a19, 2020.2.0a12
Not reproducible in: 2020.2.0a11, 2020.1.0f1, 2019.4.4f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
Resolution Note (fix version 2020.2):
fixed in 2021.1.0a2.727
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b10