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WheelCollider: setting isKinematic messes up PxVehicleNoDrive
How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more
Memory slowly builds up when using "Mesh.SetVertices()" function in Vulkan
How to reproduce:1. Open the “MeshMemoryLeakIssue.zip“ project2. Uncheck the “Auto Graphics API for Windows“ in Project Settings >... Read more
Entering a BlendTree node creates DefaultAvatar(Clone)AnimatorPreview GO...
When you double-click on a BlendTree node in an Animator controller, a "DefaultAvatar(Clone)AnimatorPreview" GO is created in the Hi... Read more
Animation doesn't preview if sprite's animation has been edited
How to reproduce:1. Open the attached project "888521animationTest.zip"2. Open test scene and make sure that animation window is ope... Read more
Editor crashes when replacing prefab with ALT button pressed
How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more
After creating a new Universal RP asset, it doesn’t get selected if pro...
To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more
UI Builder doesn't update the style sheet when using "Extract inline sty...
How to reproduce:1. Open the attached “IN-99171” project2. Open the “SignUp Username” document in UI Builder3. Select the “NextButto... Read more
[GearVR] Leaving headset in standby mode causes screen to freeze
Steps to reproduce: 1. Create new project and make GearVR build2. Take headset off3. wait ~10 seconds and put headset back on4. Noti... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
[Android] The namespace is removed in the exported AndroidManifest.xml f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Settings (File > Build Settings)3. Switch to Android Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state