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Right-clicking on Blackboard and Graph Inspector calls the contextual me...
How to reproduce: 1. Create a new URP Unity Project 2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Gra... Read more
[Android][Vulkan]Shader casting issue occurs when using Snapdragon devic...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the flame... Read more
"Paste" option is available in Shader Graph contextual menu even when th...
How to reproduce: 1. Create a new URP Unity Project 2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Gra... Read more
Editor crashes when debugging a for loop
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TestScene.unity“ 3. Open your debugger of choice and attach... Read more
[Input system] When releasing one touch and pressing a second touch duri...
Steps to reproduce: 1. Create a new project 2. Install Input System package 3. Setup On Screen Controls for an Android device 4.... Read more
[Ubuntu] URP Samples - game mode turns black and multiple "Attempting to...
*Steps to reproduce:* # Create a new URP Project # Window > Package Manager > Universal RP > Samples # Import URP Package Samp... Read more
OnDemandRendering.willCurrentFrameRender returns incorrect values in the...
How to reproduce: 1. Open the attached “IN-85132” project 2. Open the “SampleScene” scene 3. Enter Play mode 4. Observe the Game... Read more
Root motion is not reapplied when transitioning from an animation withou...
How to reproduce: 1. Open the attached “IN-83700” project 2. Open the “DebugRootMotion” scene (Assets → Res → Roles → Debug) 3. Ente... Read more
Crash on Walk when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
[Web] Unclear error when GZIP compressed data or WebAssembly don't have ...
Reproduction steps: 1. Open the “IN-85688.zip” project 2. Build the project for WebGL 3. Unzip the “NAME.framework.js.gz” file in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null