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0
votes
Feature Request

InputAction.GetBindingDisplayString always returns WASD when the control...

Package: Input System

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May 16, 2023

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Version/s: 1.5.1

Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Samples/Input System/1.5.1/Rebinding UI/RebindingUISa... Read more

0
votes
Active

Poor CPU and GPU performance is observed when a PlayerInput component wi...

Package: Input System

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May 28, 2024

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Version/s: 1.8.2

How to reproduce: 1. Open the attached “inspector_input_issue” project 2. Open the “SampleScene” 3. Select the “Main Camera” in t... Read more

0
votes
Duplicate

Listen Button and Search Field is obscured in Input Action's Binding Pat...

Package: Input System

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Jun 19, 2023

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Version/s: 1.6.1

Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Repro.inputactions” Input Actions Asset 3. Expan... Read more

0
votes
Won't Fix

m_Action is cached and not cleared when InputActionReference.Set() is used

Package: Input System

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May 18, 2023

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Version/s: 1.3.0, 1.4.4, 1.5.1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more

0
votes
Fixed

TrackedPoseDriver bindings disappear when modifying an XR Origin Prefab

Package: Input System

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May 23, 2023

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Version/s: 1.6.1

Reproduction steps: 1. Open user attached project "My project.zip" 2. Add a new GameObject (XR > XR Origin (VR)) to the Hierarch... Read more

6
votes
Duplicate

The "Listen" button and input field for action Binding Path is mostly no...

Package: Input System

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May 26, 2023

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Version/s: 1.6.1

Reproduction steps: 1. Open the user's attached project "My project (102)" 2. Open the "New Controls" asset 3. Add a new action m... Read more

0
votes
By Design

InputSystem only performs one action when identical modifier sets are us...

Package: Input System

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May 30, 2023

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Version/s: 1.5.1

How to reproduce: 1. Open the “repro.zip“ project 2. Open the “Main“ scene 3. Enter Play Mode 4. Press the keys Ctrl + A Expected r... Read more

0
votes
Won't Fix

Duplicate invocations when Enabling InputActions during handling an inpu...

Package: Input System

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May 30, 2023

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Version/s: 1.6.1

How to reproduce: 1. Download and open the attached "FairyTaleDefender" project 2. Open the "Level_1" scene 3. Enter Play mode 4... Read more

0
votes
Fixed

ArgumentNullException is thrown when accessing InputAction.bindings afte...

Package: Input System

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May 30, 2023

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Version/s: 1.5.1, 1.6.1, 1.9.0, 1.10.0, 7000.0.0

How to reproduce: 1. Open the attached Project "inputTest" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Console... Read more

0
votes
Active

JoinPlayer does not split the screen when changing the splitScreenIndex ...

Package: Input System

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May 27, 2024

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Version/s: 1.8.2

How to reproduce: 1. Connect a controller to the device 2. Open the “IN-76945_TestSplitScreen“ project 3. Open the “SampleScene“ ... Read more

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