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Docking/undocking game view creates slightly off-scale canvas
To reproduce:1. Open attached project2. Open scene main. It contains a canvas and a few images. Notice the initial size of the white... Read more
Frame Debugger clips shadowmap in game window
To reproduce:1. Open attached project. It contains a mesh with a shadow2. Open up the frame debugger3. Navigate to the Shadows.Rende... Read more
Wrong warning shown when there is a script name mismatch
To reproduce:1. Open attached project2. Open scene Test. It contains a few scripts. One of them is named TestC, but in the script th... Read more
uGUI Rect Masks are broken because they affect siblings and not just thi...
To reproduce this bug: 1. Open the attached project2. Open scene 'Scene'3. Switch to game view4. Try swapping places of 'Top Mask' a... Read more
Shader fails to compile for DX11 when having a function-like macro witho...
Things like "#define TEST()" do not work Read more
Text spills out of the area when being copy pasted in a Text
Steps to reproduce : - create a new canvas- create a new game object and assign a Text Component to it- copy the following chunk of ... Read more
Console error when loading Asset Store
The console error appears in the editor Windows, 7, 8, 8.1 with Unity editor 4.5:url: https://kharma.unity3d.com/ This error is caus... Read more
Font texture not available in Texture Selection window
- Open attached project and select the New Material asset- Click on the Texture slot in the material to pick a texture Notice that t... Read more
Asset store rendering problems with DX11 on certain graphics cards
In 4.5 the editor runs with DX11 by default which causes rendering issues for the asset store on certain graphics cards graphic card... Read more
Incorrect conditional compilation symbols when building project with "Un...
Building a Windows Store App project with "Unity C# Projects" option checked, results in projects are being created with the wrong U... Read more
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