Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b1
Issue ID
587850
Regression
No
Refresh option for Trees and Detail Meshes are not working
- Create a terrain that has at least one tree painted on it
- Change the Tree model somehow (add a new branch using the Tree Creator tool, for example)
- Go to the Place Trees Settings in the Terrain Inspector and click the Refresh button
Result: the tree model is not updated
Expected: the tree model preview gets updated and all the painted trees on the terrain get updated
Not a regression from Unity 4.3 at least
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment