Search Issue Tracker
[Preset] Platform settings are not changed when assigning a preset on th...
Preview for platform settings are not appearing when assigning on a preset Steps to Repro: 1. Create a new or open an attached pro... Read more
[Improved prefabs] Duplicate prefab gets created when undo is pressed af...
Duplicate prefab gets created when undo is pressed after applying override to nested prefabs. Refer the attached video. Steps to re... Read more
[Asset & Scene] Editor gets closed and freezes on error pop up, when an ...
Editor gets closed and freezes on error pop up, when an already opened scene which is in another project is double-clicked from expl... Read more
[Editor] Unable to view curves which are below the range
Unable to scroll or navigate curve editor to view curves which are going below the range Steps to Repro 1. Create a new Project 2.... Read more
GameObject::GetComponentIndex crash when entering Play mode after unload...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Sample Scene" 3. Enter and exit the Play mode a couple of times Re... Read more
UI Image Color property is ignored when already assigned Source Image pr...
How to reproduce: 1. Open the attached "BugReport.zip" Unity project 2. Press "Play" and observe the three "Icon" GameObjects Expec... Read more
CombineMesh() mesh indices regression
Steps to repro: 1. Open QA attached project "CombineMeshIndices.zip" 2. Open repro scene 3. Enter Play Mode 4. Observe console Expe... Read more
[LWRP] Render Texture loses transparency values in built game when an Em...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe that the render texture loses transparency Expected res... Read more
[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...
To reproduce: 1. Open the user's attached project 2. Build and Run on Android device Expected result: Function outputs a result Act... Read more
When a joint is created at runtime the ConnectedBody trigger collider po...
Regression when updating from 2018.3.7f1 to 2019.1.0f2. User pain is high because this functionality is relied upon heavily for VR ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Framebuffer blends material instead of rendering opaque when using Built-in Render Pipeline
- Visual Effect Control Track continues looping when Wrap Mode is set to Hold
- Multiple Editor Windows get closed when moving Game View to another docked Window
- Label text is not shown when Default Editor Text Rendering Mode is set to "Bitmap"
- Memory access out of bounds error is thrown when launching Web builds with C/C++ Multithreading enabled