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Unnecessary keys are placed in a TimelineClip Curve when using Undo.Reco...
How to reproduce: 1. Open the attached "1313365.zip" project 2. Open "SampleScene" Scene 3. Open the Timeline window (Window -> Sequ... Read more
Timeline window stays locked when no timeline is opened and cannot be un...
The timeline window stays locked when no timeline is opened. There is no way to unlock the window since the lock button is disabled.... Read more
Timeline zoom-in is delayed when Timeline is continuously zoomed out aft...
Steps to reproduce: 1. Open the attached project (case_1214228.zip) 2. Select "Test" Game Object in the Hierarchy 3. Open the Timeli... Read more
Changing the Timeline instance's tracks using a script does not apply th...
How to reproduce: 1. Open the project "case_1206536-timeline" 2. Open the scene "SampleScene" 3. Press the Play button 4. Select the... Read more
Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro : 1) Create an empty timeline (that will be the main timeline). 2) Create a control track. 3) Create another timeline... Read more
Timeline Window does not start redrawing when it is activated through code
How to reproduce: 1. Open any project with the Timeline package installed 2. Add any track to a created Timeline with the Playable... Read more
Can't bind object to TimelineTrack when the curve window is opened
Reproduction steps: 1. Open the user's attached "TimelineBindObject.zip" project 2. Open the "SampleScene" Scene 3. Open the Timelin... Read more
Control track nested in sub-timeline doesn't deactivate GameObject
1. Open project "Sequences_lastRelease_22.1.zip" 2. In the Hierarchy window select "GameObject' GameObject and expand it then expand... Read more
Animation Rig does not play correct animation in the Timeline when switc...
How to reproduce: 1. Open the attached “AnimationRiggingTimeline.zip” project 2. Open the “SampleScene” Scene 3. Open Window > Seque... Read more
Rect Transform track references don't get removed from the .prefab file ...
How to reproduce: 1. Open the user's attached project 2. Open the 'Director Prefab.prefab' file in a text editor 3. Observe the entr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used