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Play, Stop, Step buttons don't turn blue in Play Mode with maximized Sce...
- Maximize Scene View by pressing Space - Press Play - The Play, Pause and Step buttons don't turn blue However, Unity doesn't free... Read more
Custom Merge/diff tool not selectable
- Users should have a way of selecting any application (or a subset of supported tools). -- I suggest to add a "Browse..." item on t... Read more
Uniform Scaled Objects with transparent shaders issue
To Reproduce: 1. Open the Bug Scene. 2. Press Play. Objects with transparent shaders are not rendered in the correct order (back to... Read more
InvokeRepeating timing is off when invoking at time=0f
When calling InvokeRepeating("methodName", 0f, repeatRate) the interval between the first two invocations is always 1 sec. too short... Read more
Linq's Sum/Any not being AOTd and raises a runtime exception
Repro: 1. Build & run to the device 2. Click either "Any burning edge" or "Sum" 3. You will get ExecutionEngineException Read more
Unity is unable to load animation from attached COLLADA file
Unity is unable to load the attached COLLADA file. Current Unity: 1) doesn't assign correct diffuse texture. 2) The legs are twich... Read more
Improve default demo discovery
Suggested solutions: - Shortcut to /Users/Shared/Unity and the windows equivalent inside the Unity applications folder. - Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root