Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b16
Issue ID
626067
Regression
No
Preferred width/height don't "ovrride" flexible ones
To reproduce:
1. Open attached project
2. Open test scene
3. Select "Right" game object (Canvas -> Panel -> Right)
4. Notice that preferred width is set to 50
5. Select Flexible Width and enter 0
6. Preferred Width does nothing unless you explicitly set Flexible Width to 0
Workaround: Set Flexible Width to 0.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
paradizIsCool
Aug 22, 2014 10:44
By design, seriously ? Why ???