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[UWP] Calling DateTime.Parse() in IL2CPP build for UWP throws IndexOutOf...
To reproduce: 1. Open the project attached by the user 2. Make sure Scripting Backend is set to IL2CPP 3. Build for UWP 4. Run the ... Read more
Forward renderer often fails to correctly render objects front to back
How to reproduce: 1. Download attached project and open "Main" scene 2. Open and enable the Frame Debugger 3. Check the order in whi... Read more
Forward renderer fails to render objects front to back and fails to batc...
How to reproduce: 1. Download attached project file and open "Main" scene 2. Open the Frame Debugger 3. Notice all jobs correctly ba... Read more
[iOS11] crash at FullScreenVideoPlayer.mm:223 using Handheld.PlayFullScr...
Reproduction steps: 1. Open the attached 'Archive' project. 2. Build and run the '1' scene on iOS 11 device. 3. Wait until movie end... Read more
Assertion failed error is thrown when loading textures without a full mi...
To reproduce: 1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip". 2. Enter Play mode. 3. Notice ... Read more
Animation preview mode is disabled on Save/Copy
Steps to reproduce: 1.Open attached ‘AnimationPreview.zip' Unity project 2.Select ‘Cube’ object in Hierarchy 3.Go to Window->Animati... Read more
[IL2CPP] Failed running UnusedBytecodeStripper2.exe, il2cppcore.dll or U...
Reproduction steps: 1. Open the attached project. 2. Select iOS platform in Build Settings. 3. Make sure IL2CPP scripting backend i... Read more
Canvas Image "overwrites" Text in instantiated prefab while Sort Order 18 >
How to reproduce: 1. Download attached project file 2. Open "scene" Scene 3. Enter Play Mode (notice, that prefab appear without tex... Read more
[Android] Graphical distortions when custom dissolve shader is applied
Steps to reproduce: 1) Download attached project 'BugLodFade.zip' and open in Unity 2) Build and Run 'Main' scene on a device Obse... Read more
Rigidbody2D Auto Mass is not calculated when Box Collider has Is Trigger...
How to reproduce: 1. Open attached Unity project "Bugg" 2. Load scene "Scene" 3. Select "Trigger Rigidbody2D" in the Hierarchy windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene