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Setting Time.timescale to zero and back to a non-zero value causes Inter...
Steps to reproduce:1. Create a project which makes use of Interactive Cloth2. Set Time.timescale = 0f;3. Set Time.timescale = 1f;4. ... Read more
Rigidbody. rigidbodyComponent.angularVelocity wasn't set to last valid v...
Covered by RigidBodyDisallowNonfiniteValuesInvalidAngularVelocity runtime test rigidbodyComponent.angularVelocity = new Vector3(-1.0... Read more
Unity does not handle OSX dot underscore "._foo.bar" system files well o...
Unity does not handle OSX dot underscore ".foo.bar" system files well on WindowsIf project contains "..bar" and "._.bar.meta" files ... Read more
setting 'handle rect' on scrollbar to 'scrollbar' makes it so you can't ...
1. create a scrollbar2. in inspector under 'handle rect' set it to 'scrollbar'3. observe how scroll bar is very wide in the scene vi... Read more
Preview resize is broken for world space canvas
- Open a scene with a world space canvas such as Lighting from uGUIProject.- Try to preview-resize a parent. For example, select the... Read more
Build & Run for windows store apps fails
To reproduce:1. Create an empty project2. Build & run for windows store apps - failException: Failed to build Visual Studio proj... Read more
Black launch image on iPhone and iPod touch before the splashscreen
When launching an app on an iOS device, the screen is black before showing the splashscreen Read more
Asset Store is not working on OS X Yosemite (10.10)
Not reproducible (Unity 4.6/5.0/5.1) Read more
Shader compiler regression on preprocessor ## for mobile in 4.5
Preprocessor token pasting operator (##) regressed in some shaders when cross-compiling for GLSL starting with 4.5. E.g. "i.##uv" wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs