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Change default encoding when creating files to UTF-8 with Signature
To reproduce: - Open attached project and launch "TestScene" - Hit Play - Observe the following behaviour: In Hierarchy View, selec... Read more
Inconsistent / confusing open and close of components of same type
Inconsistent / confusing open and close of components of same type. In the sample scene, look at the TestObj. It has 3 identical c... Read more
UdpClient instance is "corrupted" when iOS device suspended by "power" b...
To reproduce: -Create empty Unity project, create empty scene, attach the example script to gameobject and run on iOS device. -Tap o... Read more
Crash when renaming a prefab after removing a component
Steps to reproduce : - open the project attached - locate the prefab in the "Prefabs B" folder - add a component to the prefab (i c... Read more
Prefab changes aren't preserved when changing the prefab itself
Drag the Character prefab into a new scene. Delete the 'Minimap Elements' GO. When informed that this will break the prefab, select... Read more
Unity crashes when loading a wav file
Steps to reproduce : - open the project attached - click on the "out" file and notice that Unity crashes FMOD issue. Read more
Built project doesn't show correctly encoded Japanese letters in player ...
To reproduce: 1.Open attached project, check Input settings, notice input tabs named in Japanese letters . 2.Build and run project. ... Read more
Using the <size> tag on part of a text will force the whole text to use ...
To reproduce: 1. Import RichText_Size_Replica 2. Open Test scene 3. Run Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
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