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NGUI input field won't accept input from keyboard on mac using chrome
1. Open attached project on mac os x2. Build webplayer platform3. Open with google chrome4. Check if webplayer development mode is o... Read more
Invalid path/filename in AddFramesFromFile() causes crash
Steps to reproduce : - import the attached project- open the scene "scene.ProfileResultReader:- open the Profiler- press Play and pr... Read more
Depth masking is broken
This is a regression introduced with Unity 4.5. Reproduced on:Google Nexus 7 (2012, grouper) with Android 4.4.2 Reproduced with:Unit... Read more
Adding a DontSave component to a normal GameObject throws errors
To reproduce:1. Open attached project2. Open scene test3. It contains a gameobject with a components that is set to "DontSave"4. Ent... Read more
Layer-Animations cause invalid Cast exceptions
To reproduce:1. Open 'Tutorial-done' scene. Which is in the folder 'Assets/Finished/Scenes'. (Project 'Mecanim Example Scenes' can b... Read more
While zooming in error is thrown "Screen position out of view frustum"
1. Create new 3D project2. In scene view zoom until error occurs "Screen position out of view frustum" Read more
Crash when trying to access Diagnostics.Process.GetCurrentProcess ().Mod...
To Reproduce: 1. Open & Run the attached project.2. Observe that the Editor crashes when a foreach loop tries to iterate over 'D... Read more
Freeze after switching mac standalone settings
1. Create new project2. Build it on mac3. Launch it4. Switch to "Input" tab and then back to "Graphics" tab5. Double click "Windowed... Read more
Using the Trim button in the Sprite Editor does enable 'Apply' button
Steps to reproduce:1. Import and open any sprite in Sprite Editor2. Make some imperfect slices, press apply3. Select the slice, pres... Read more
Setting TouchScreenKeyboard.value resets caret position
If TouchScreenKeyboard.text would be set while keyboard is open, caret position would be re-set instead of being after the last symbol. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs