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10
votes
Won't Fix

NGUI input field won't accept input from keyboard on mac using chrome

Webplayer

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Jun 18, 2014

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Version/s: 4.5.0f6

1. Open attached project on mac os x2. Build webplayer platform3. Open with google chrome4. Check if webplayer development mode is o... Read more

0
votes
Fixed

Invalid path/filename in AddFramesFromFile() causes crash

Profiling

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Jun 18, 2014

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Version/s: 5.0.0a12

Steps to reproduce : - import the attached project- open the scene "scene.ProfileResultReader:- open the Profiler- press Play and pr... Read more

1
votes
Fixed

Depth masking is broken

Mobile Rendering

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Jun 18, 2014

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Version/s: 4.5.1p1

This is a regression introduced with Unity 4.5. Reproduced on:Google Nexus 7 (2012, grouper) with Android 4.4.2 Reproduced with:Unit... Read more

0
votes
Fixed

Adding a DontSave component to a normal GameObject throws errors

Assets Management

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Jun 18, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project2. Open scene test3. It contains a gameobject with a components that is set to "DontSave"4. Ent... Read more

0
votes
Fixed

Layer-Animations cause invalid Cast exceptions

Animation

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Jun 18, 2014

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Version/s: 4.5.1p1

To reproduce:1. Open 'Tutorial-done' scene. Which is in the folder 'Assets/Finished/Scenes'. (Project 'Mecanim Example Scenes' can b... Read more

0
votes
Won't Fix

While zooming in error is thrown "Screen position out of view frustum"

Scene/Game View

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Jun 18, 2014

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Version/s: 4.5.0f6

1. Create new 3D project2. In scene view zoom until error occurs "Screen position out of view frustum" Read more

1
votes
Fixed

Crash when trying to access Diagnostics.Process.GetCurrentProcess ().Mod...

Scripting

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Jun 17, 2014

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Version/s: 4.5.0f6

To Reproduce: 1. Open & Run the attached project.2. Observe that the Editor crashes when a foreach loop tries to iterate over 'D... Read more

0
votes
Fixed

Freeze after switching mac standalone settings

Deployment Management

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Jun 17, 2014

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Version/s: 4.5.1p1

1. Create new project2. Build it on mac3. Launch it4. Switch to "Input" tab and then back to "Graphics" tab5. Double click "Windowed... Read more

1
votes
Fixed

Using the Trim button in the Sprite Editor does enable 'Apply' button

2D

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Jun 17, 2014

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Version/s: 4.6.0b10

Steps to reproduce:1. Import and open any sprite in Sprite Editor2. Make some imperfect slices, press apply3. Select the slice, pres... Read more

2
votes
Fixed

Setting TouchScreenKeyboard.value resets caret position

WP8

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Jun 17, 2014

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Version/s: 4.5.1p1

If TouchScreenKeyboard.text would be set while keyboard is open, caret position would be re-set instead of being after the last symbol. Read more

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