Search Issue Tracker
[HDRP] NullReferenceException thrown on creating "Diffusion Profile" in ...
On creating "New Diffusion Profile" from Rendering in the Project window causes editor to throw NullReferenceException, Refer attach... Read more
[HDRP] [Vulkan] Crash on built project startup
Tested with: 2020.2.0b8 + 10.1 GPU: AMD Radeon VII Steps to repro: 1) Create a new HDRP template 2) Add Vulkan to graphics API 3) ... Read more
[DXR] Editor crashes with GfxDeviceD3D12Base::DrawBuffersCommon when Ray...
How to reproduce: 1. Open the attached project named "Case_1282705" 2. Open the New Scene located in 01_MOSA_Assets\01_Scenes 3. Sel... Read more
[HDRP][Compositor] Objects of the Hierarchy are deleted with errors on u...
All objects of the Hierarchy are deleted along with MissingReferenceException on undoing after adding Input filters in Basic(Built-i... Read more
[HDRP][Compositor] The compositor was disabled due to a validation error...
The compositor was disabled due to a validation error is thrown on enabling Compositor in Empty (Built-in) scene. Steps to repro: 1... Read more
[HDRP] Render Texture is not drawn in the Standalone Build
How to reproduce: 1. Open the attached project named "Case_1285290" 2. Open the SampleScene 3. Observe the render texture in the bot... Read more
Raytraced Reflections are not realistic with Coat Mask
HDRP 1. Dx12 project 2. Raytracing enabled 3. Screen Space Reflections, Raytraced 4. Two Opaque Objects, at least one must be reflec... Read more
High memory usage in the Editor when using Vulkan with HDRP
How to reproduce: 1. Open any HDRP project or create a new HDRP project 2. Switch Graphics API to Vulkan 3. Open Task Manager and in... Read more
[HDRP] Exception thrown when Undo and Redo operation is performed with t...
When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more
[HDRP] [Compositor] NullReferenceException errors are thrown continuousl...
-Unable to use Compositor in Basic (Built-in) scene, the game view does not render anything. -NullReferenceException errors are thro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Color Space is changed
- The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" method changes when accessing "UnityWebRequest.downloadHandler" texture
- Slider rounding does not allow setting certain valid numbers as Values when Low and High Values not set to default
- UI Builder Canvas has too big resizing zone on the outside of the canvas
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition