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7
votes
Fixed

Crash on GfxDeviceGLES::DrawBuffersBatchMode when entering Play Mode

GLES

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Sep 09, 2022

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Version/s: 2021.3.10f1

Reproduction steps:1. Open the user’s project2. Enter Play Mode Expected result: Unity Editor enters the Play ModeActual result: Uni... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

0
votes
Fixed

[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile

WebGL

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Nov 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1

Reproduction steps:1. Open the attached project "VidTest.zip"2. Build the Scene "VidTest" for WebGL3. Host the Build on a server tha... Read more

0
votes
Fixed

ForwardLit passes are stripped when loading via the Addressable Asset Sy...

-

Jul 17, 2024

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Version/s: 2022.3.32f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/MainScene.unity” Scene3. Build and Run4. Obse... Read more

0
votes
Fixed

The ":" pseudo state selector will apply styles to all elements if the p...

-

Dec 13, 2024

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Version/s: 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

NOTE: The real bug here is that the ":" prefix actually does something. It should do nothing when the pseudo state is unknown (which... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

-

Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
By Design

[iOS] Application.RequestUserAuthorization does not prompt for microphon...

iOS

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Jul 12, 2023

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Version/s: 2020.3.48f1

How to reproduce:1. Create a new project2. Create a gameobject and add a script component3. Inside the script, use the following cod... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

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