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13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

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Feb 05, 2015

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Version/s: 5.0.0b22

How to reproduce: 1. Open attached project2. Open scene OcclusionBug.unity- Notice how some of the squares are darker in the Shaded ... Read more

0
votes
Fixed
0
votes
Not Reproducible

[Environment] Water reflections are incorrect (displaced) in WebGL

Standard Assets

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Feb 05, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open project (from the Cloud)2. Open scene Draft.unity3. Play scene- Note how nothing seems out of the ordinary... Read more

0
votes
Fixed

BlackBerry tools no longer have execute privileges on OSX

Blackberry

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Feb 05, 2015

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Version/s: 5.0.0a8

The tools located in Unity.app/Contents/PlaybackEngines/BlackBerryPlayer/Tools/blackberry-tools do not have execution privileges on ... Read more

0
votes
Fixed

WebGL: GZipInputStream throws the exception

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build and Run WebGL3. Open console in browser4. Notice exception Read more

0
votes
By Design
0
votes
Won't Fix

iOS: Video crash when going to fullscreen in

iOS

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Feb 05, 2015

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Version/s: 5.0.0f1

Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

0
votes
Fixed

Child canvas doesn't override Pixel Perfect

UI

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Feb 05, 2015

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Version/s: 4.6.2f1

Child canvases do not correctly override/inherit Pixel Perfect property. Read more

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