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dropping a multi selection on a list or array enters them not in order
-repro: --open attached project --select main camera which has a script --lock the inspector on it via the lock icon at the top --mu... Read more
When importing assets from the asset store while the editor
1) What happened When importing assets from the asset store while the editor is set to serialize assets to text, the asset does not ... Read more
Classes with same name will crash in standalone build
Steps to reproduce : - import the project attached - build the scene in the project for standalone - play the .app and notice it cr... Read more
[Win Store] Some shaders not working on Intel HD Graphics
Repro steps: 1. open project "MetroTest.zip" and build windows store apps build (XAML C# or D3D11 C#); 2. deploy project on device w... Read more
Mesh .asset file is not Post or preprocessed
Mesh .asset file is not Post or preprocessed To Reproduce: 1. In the top menu, run the Test -> CreateMesh script 2. This creates tw... Read more
Character falls through terrain
To reproduce: 1) Start attached project on scene island. 2) Character immediately falls through terrain. NOTE: We're seeing this i... Read more
Lens Flare layer mask error when starting with 'Everything'
Reproduced on 4.2.0b1 See user's description. 1 Open project 2 Open Test scene -set the Light source > Lens Flare > Ignore Layers t... Read more
Point lights fail to display properly on BB10
To reproduce: 1) Start project, view in editor player 2) Look between sphere and cylinder - note the bright point light 3) Deploy t... Read more
Top half of the play button in the animation preview window closes the p...
Steps to reproduce : - import an animated character - preview an animation - move the cursor over the top half of the play button -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- D3D12 MainLight Shadowmap clear incorrectly when using UWP
- Crash on ShaderPropertySheet::SetTexture when changing color space on a specific project
- "ENABLE_INPUT_SYSTEM" flag is true even when the "InputSystem" package isn't installed
- The "ModifiableContactPair.IgnoreContact" method does not work
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