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Blur effect works incorrectly with the gles3 graphics level enabled
This is reproducible with an old blur effect. There is a newer, more optimized blur effect which works properly. Read more
Opening visual studio progress bar does not have a cancel button
Steps to reproduce : - import Angry Bots - set Visual Studio as an External Tool - open a script and notice that the progress bar d... Read more
[API] Graphics.DrawMesh aren't cleared correctly after scene view repaints
Steps to reproduce : - import the project attached - open the scene - click on the "Bug me" object - move around the plane in the s... Read more
Unity splash screen settings are overridden
Unity splash screen settings are overridden by BlackBerry firmware. To repro: 1) Disregard initial bug report zip, use Cubemap.zip... Read more
Hierarchy: Re-ordering objects in Hierarchy is not instant
Re-ordering objects in Hierarchy is not always possible first time user drags an object. Sometimes user has to drag the object more ... Read more
NullReferenceException on Mac when Ctrl+Click on outgoing changeset in VCS
Repro on both 4.2.0f1 and latest editor/vcsintegration build. Changeset: 2f8fadd6c175ced35f5f38bc98611655521c58ef [2f8fadd6c175] In... Read more
A gameobject with a disabled mesh collider will still become detectable ...
If I move or rotate a gameobject with a disabled meshcollider on it, the meshcollider become detectable by raycast even if it stay d... Read more
Unity crashes during evaluating an expression in Mono Develop
Steps to reproduce : - import the project attached - open the NewBehaviourScript.cs - place a breakpoint in the line within Update(... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector