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0
votes
Fixed

Lightmapping produces artifacts on OSX with Intel Graphics cards

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open attached project on an OSX machine with an Intel Graphics card2. Open scene BrokenLighting.unity- Note the... Read more

1
votes
Fixed

[CameraPreview] Camera preview became blinking when combining WaterProDa...

Scene/Game View

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Feb 18, 2015

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Version/s: 5.0.0f3

Camera preview became blinking when combining WaterProDaytime and Water4Advanced 1. What happenedCamera preview became blinking when... Read more

0
votes
Fixed

When a joint breaks from an impact, the OnJointBreak force parameter is ...

Physics

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Feb 18, 2015

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Version/s: 4.6.1f1

When a joint breaks from an impact, the OnJointBreak force parameter is always equal to a static value of 1.065353E 09It does not co... Read more

2
votes
Fixed

iOS build crashes on launch when built with free version

iOS

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Feb 18, 2015

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Version/s: 4.6.3f1

iOS build crashes on launch when built with free version 1) Create new project on Unity with free license2) Build and run for iOS3) ... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

0
votes
Fixed

API Updater crashes on some generic types

Scripting

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Feb 18, 2015

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Version/s: 5.0.0f2

Some generic type/method usages could crash updater. Read more

0
votes
Not Reproducible

[Final Gather] Lightmap baking fails if baked twice

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

1. Open attached project2. Open test2 scene3. Clear lighting4. Uncheck final gather5. Build lightmap6. Check final gather7. Build li... Read more

1
votes
Fixed

[Editor] Changing lightmap directional mode (from non-directional to dir...

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

1. Open attached project2. Set lighting direction mode to non-directional3. Bake lighting4. Switch from non-directional to direction... Read more

2
votes
Fixed

InputField.text returning incorrect values while editing it

iOS

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Feb 18, 2015

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Version/s: 4.6.2f1

To reproduce: 1) Download and open project2) Build and run for iOS3) Start editing one of the input fields4) Notice that in the cons... Read more

0
votes
Fixed

[Shader compiler] Specific shaders open gl compiled version throw "Mater...

Shaders

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Feb 17, 2015

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Version/s: 5.0.0f2

Shaders "case_673047-ReliefTerrain2Geometry" open gl compiled version throws error related with Material Editor Inspector. At first ... Read more

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