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Baked directional light produces artifacts on shadowed side of primitives
1) What happenedBaked directional light produces artifacts on shadowed side of primitives 2) How can we reproduce it using the examp... Read more
[Crash] Crash when calling GetParticles/SetParticles on a SubEmitter sys...
To Reproduce: 1. Open the project '658934_get_set_particles_crash' (attached to the post). 2. Open the TestScript.cs and uncomment t... Read more
[deferred] Decals done via cmdbuffers don't get lighting/probes/lightmaps
Since ambient + reflection probes + lightmaps are done as part of g-buffer rendering, then any further modification of g-buffer (e.g... Read more
Graphical Error on iPad Air 2
Rendering errors seen on iPad Air 2 using a project that works fine on other iOS devices. Read more
Black triangles at random vertex positions
To reproduce:1. Open the attached project2. There is a scene with a script, an object and the object is animated3. Observe the black... Read more
Local documentation manual links do not work on Mozilla
To reproduce:1. Open the local documentation manual of Unity 52. Click any link in the sidebar or search for something and then clic... Read more
[DeferredRendering] Other cameras don't take depth buffer from deferred ...
When you have in the scene deferred camera with lowest depth, other cameras clears deferred camera depth buffer (even with Clear Fla... Read more
[iOS][WWW] "NSPOSIXErrorDomain error 24 - Too many open files" thrown wh...
To Reproduce: 1. Deploy the project linked in the post (658439_BundleTest.zip). 2. Notice that, the last www, returns an error when ... Read more
[AssetImporter] Undo'ing "AssetImporter.assetBundleName" changes creates...
To Reproduce: 1. Open the attached project. 2. Click on kaboom.txt in /Assets/Sounds, notice that Asset Bundle (in the inspector) is... Read more
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