Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0b18
Issue ID
658934
Regression
No
[Crash] Crash when calling GetParticles/SetParticles on a SubEmitter system in edit mode
To Reproduce:
1. Open the project '658934_get_set_particles_crash' (attached to the post).
2. Open the TestScript.cs and uncomment the [ExecuteInEditMode] attr.
3. Select the particle system, Unity crashes.
4. Doesn't crash if the script is attached to the parent system, only when attached to a SubEmmiter system.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment