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1
votes
Duplicate

[TextureSettings] Changing tilling on Sprites/Diffuse shader corrupts th...

Graphics - General

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Mar 20, 2015

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Version/s: 5.0.0p2

Reproduction steps:1. Open the project "SpritesAreWeird" and open the scene "Test"2. Select the Diffuse material and try changing th... Read more

0
votes
By Design

Event.current.rawType does not return the correct Event values

IMGUI

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Mar 20, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Scenes/ErrorExample.unity3. Click on the Square image in the scene view a fe... Read more

0
votes
Fixed

Attempting to add same component twice crashes editor

Inspector Functionality

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:1. Create new project2. Select Main Camera3. Add second Camera component4. Editor crashes Read more

0
votes
Not Reproducible

[NativePlugin] Crash in native plugin does not generate crash stack trac...

Scripting

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:Step 1) Open the attached unity project, and then the scene.unityStep 2) Select File/Build Settings... and confirm: Win... Read more

0
votes
Fixed

The submenu GameObject -> UI is in the wrong position and is missing fro...

UI

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Mar 19, 2015

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Version/s: 5.1.0a4

How to reproduce: 1. Open any project2. Go to GameObject menu- Notice how the UI submenu is at the bottom and not grouped with the o... Read more

0
votes
Fixed

Application.logMessageReceived: assignment deactivates on-screen errors ...

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:1. Open reproScene.unity2. Select File/Build & Run3. Observe that no errors print on-screen in the standalone build... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Not Reproducible

[LOD] LODGroups flicker on and off when disabled

Camera

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Mar 19, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "Main".2. Select LODGroup game object and make sure that LODGroup component is d... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more

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