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Fixed in 5.3.0
Votes
0
Found in
5.1.0a4
Issue ID
682198
Regression
No
Application.logMessageReceived: assignment deactivates on-screen errors in standalone
To reproduce:
1. Open reproScene.unity
2. Select File/Build & Run
3. Observe that no errors print on-screen in the standalone build
4. Close the standalone player build
5. Comment out the line "Application.logMessageReceived += HandleUnityLogMessage;" in LogErrorBugReproComponent.cs and save the file
6. Build & Run
7. Observe that the error prints onscreen in the standalone player build
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