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0
votes
Fixed

[ManagedPlugins] Crash after recompile when using external dll

Scripting

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May 07, 2015

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Version/s: 5.0.1f1

To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'.2. Play scene 'Main'.3. Edit 'Test.cs' to trigger a recompile4. E... Read more

0
votes
Fixed

[WinRT] Open File dialog for Visual Assets doesn't show .jpg files

Windows Store Apps

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May 07, 2015

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Version/s: 4.6.5f1

Unity Windows Store Apps visual assets Open File Dialog shows only .png files. To reproduce:1. Create an empty Unity Project2. Go to... Read more

4
votes
Fixed

[ConfigurableJoint] Position Spring tries to assign transform.position t...

Physics

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May 07, 2015

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Version/s: 5.0.1f1

Configurable Joint's Angular Drive's Position Spring's infinite value tries to assign transform.position to {NaN, NaN, NaN} Steps to... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

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May 07, 2015

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Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more

0
votes
Won't Fix

Unity spawns processes at normal priority which make computer sluggish a...

IL2CPP

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May 07, 2015

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Version/s: 5.0.1p3

-e: when Unity does spawn new process for GI or IL2CPP they are spawned at normal priority which when they start maxing cpu utilizat... Read more

2
votes
Fixed

Adding another Scene View generates NullReferenceException

2D

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May 07, 2015

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Version/s: 5.0.1f1

1. Right click on a frame in the editor and choose Add Tab > Scene2. view the Console for errors and see that a new NullReference... Read more

0
votes
By Design

[Enterprise][GLES][Android] Particles leave trailing artifacts on where ...

Android

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May 07, 2015

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Version/s: 5.0.0p2

1. What happenedWhen I run in editor rendertexture appears just fine and the scene works as supposed to. But once I run it on any an... Read more

0
votes
Fixed

RuntimeInitializeOnLoadManager classes get stripped in il2cpp

IL2CPP

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May 06, 2015

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Version/s: 5.1.0b5

-e: When building the attached project on WebGL, chrome gives a maximum stack size exceeded before I even see the preloader.Firefox ... Read more

0
votes
Fixed

WWW.texture method return incorrect color indexed texture

Networking

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May 06, 2015

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Version/s: 5.1.0b5

Project steps: 1. Open project "IndexedPng" (Attached by Lukas).2. Open scene "Scene".3. Open script "LoadTexture".1. At lines 8, 9 ... Read more

0
votes
Fixed

Multiple NetworkClient instances break NetworkTransform

Networking

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May 06, 2015

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Version/s:

When multiple NetworkClient instances exist at the same time, some HLAPI functionality does not work, since the code assumes that Ne... Read more

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