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Fixed in 5.1.0
Votes
0
Found in
Issue ID
695061
Regression
No
Multiple NetworkClient instances break NetworkTransform
When multiple NetworkClient instances exist at the same time, some HLAPI functionality does not work, since the code assumes that NetworkClient.allClients[0] is the correct client instance to use.
NetworkTransform and NetworkAnimator assume the first client is the one to updates on the local players.
NetworkManager assumes the first connection is the ready connection, and shuts down ALL clients, in StopClient() even if it didnt create them.
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